Engineering Technology - BS Download to print
The Bachelor of Science in Engineering Technology focuses primarily on the applied aspects of science and engineering and prepares graduates for practice in that portion of the technological spectrum closes to product improvement, manufacturing, construction and engineering operational functions. The degree program comprises five concentrations:
The Computer Design, Animation and Game Design concentration gives students the skills and academic knowledge necessary to enter the field of computer animation and the fast-growing field of game design. Drawings and illustrations are brought to life on digital video or film through the effective use of the latest software for capturing and animating hand-drawn or digitally created imagery. In addition, students experience creative possibilities as they explore artistic options and processes through experimental animation and modeling. Combining these modern theories of visual creation with digital imaging, motion capture, multimedia, computer animation, game design and film production, graduates will be prepared for jobs in game design, modeling and technical illustration, as well as in artistic production, exhibition and broadcast. Offered at both the Kent and Tuscarawas Campuses.
The Electrical/Electronics concentration allows seamless articulation with technical associate degrees for students who wish to advance their careers in the electrical/electronic engineering field.
The Green and Alternative Energy concentration focuses on clean, green and renewable energy technology such as fuel cells, solar, wind and hydropower.
The Mechanical/Systems concentration allows seamless articulation with technical associate degrees for students who wish to advance their careers in the mechanical or manufacturing field.
The Product Development and Commercialization concentration allows students to apply the principles of science and mathematics to develop economical solutions to technical problems providing a link between scientific discoveries and commercial applications that meet societal and consumer needs.
The 2+2 Integrated Engineering Technology concentration permits graduates from a variety of associate degree backgrounds to formulate a program of advanced study in upper-division technical courses, chosen with a faculty advisor, to gain additional technical depth or breadth.
Game design job growth exceeded that of the movie industry in 2009. Career opportunities include jobs in computer-aided design, multimedia development, technical illustration, web support and the growing field of computer animation.
In 2008, engineers held about 1.6 million jobs. About 36 percent of engineering jobs were found in manufacturing industries, and another 30 percent were in the professional, scientific and technical services industries, primarily in architectural, engineering and related services. Many engineers also worked in the construction, telecommunications and wholesale trade industries. Federal, state and local governments employed about 12 percent of engineers in 2008. About 6 percent were in the Federal Government, mainly in the U.S. Departments of Defense, Transportation, Agriculture, Interior and Energy, and in the National Aeronautics and Space Administration. Many engineers in state and local government agencies worked in highway and public works departments. In 2008, about three percent of engineers were self-employed, many as consultants. (Bureau of Labor Statistics)
New freshmen admitted to the program must have minimum cumulative 2.0 high school GPA (on a 4.0 scale) . Generally, transfer applicants who have taken at least 12 semester hours with a cumulative GPA of at least 2.00 as computed by Kent State University (on a scale of 4.00) may be admitted to the university. Applicants who have taken fewer than 12 semester hours will be evaluated on both their collegiate and high school records. For more information visit the Admission website for transfer students.
Minimum 121 credit hours and 39 upper division hours. Minimum 2.000 major and cumulative GPA.
Program Learning Outcomes
Graduates of this program will be able to:
1. Demonstrate: a.an ability to apply knowledge of mathematics, science and engineering to a various areas of the engineering technology field; b. an ability to design and conduct experiments and to critically analyze and interpret data; c. an ability to use modern engineering tools and techniques to design and test systems in response to user requirements particularly in the engineering technology field; d. an ability to function in a multi-disciplinary team.
2. Demonstrate a thorough understanding of professional engineering and ethical responsibilities.
3. Demonstrate an ability for effective oral, graphic and written communication.
4. Demonstrate an understanding of contemporary issues and the impact of engineering technology solutions in a global/social context and a respect for diversity.
5. Demonstrate a commitment to quality, timeliness and continuous improvement.
6. Demonstrate a recognition of the need for, and an ability to engage in lifelong learning.
The programs' concentrations Electrical/Electronics, Mechanical/Systems and Computer Design, Animation and Game Design are accredited by the Association of Technology, Management and Applied Engineering (ATMAE).
Student chapter of the Institute of Electrical/Electronics Engineers (IEEE); student chapter of the Society for Manufacturing Engineers (SME); Kent State Tuscarawas Imagineers Club; Entrepreneurship and Investment Club
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